Kidscreen »Archive» Gamisodes remixes Inspector Gadget for gamified TVs and NFTs

Just like the Inspector Gadget itself, the latest iteration of this eponymous IP is a cyborg, which blends high-tech and human elements to create a completely unique creature.

California-based publisher Gamisodes has announced the upcoming release of a new collection of “gamified” episodes based on the first season (65 x 22 minutes) of classic animated series Inspector Gadget.

This marks Gamisodes’ first ever licensing agreement, which it signed with Canada’s WildBrain, owner of Inspector Gadget IP. The NFT activation will be carried out in collaboration with Vancouver-based Dapper Labs.

Builds a bridge between nostalgia and interactivity, Gamisode’s CEO Davis Brimer says Child screen that his platform, which will be launched in early 2023, aims to revitalize and reuse classic TV content for fans.

“It’s so much more than a choose-your-own-adventure style of interactivity,” he says. The coming Inspector Gadget gamisodes will be built on the same stories from the series that fans are familiar with, but with new interactive moments added.

For example, scenes in which the protagonists Penny and Brain help the Inspector Gadget out of a riddle will be “played” so that they break the fourth wall and turn to the viewer for help. “Now you’re the hero of the program working side by side with your favorite characters,” says Brimer.

The game will initially be available to play online via the Gamisods site before it eventually rolls out on other platforms. It is aimed at a co-seeing / interacting audience, a decision made possible by the multi-generational appeal of the Inspector Gadget, says Brimer.

Gamisodes is also launching a series of collectible NFT cards (pictured) to follow the game. While the cards are set to release in August, a limited number of them will be available for free from July 21 onwards, coinciding with San Diego Comic-Con International. They provide VIP benefits and can also be used in the game to claim items, level up and more.

Bringing interactivity to classic series is not just about reusing old content; it is also a step towards creating a new genre with content that producers should explore, says Brimer.

“Traditionally, one can think of linear entertainment and interactive entertainment as two separate categories. We are very pleased to announce what we believe is a whole new media category where there is really no distinction between the two,” he says. entertainment as gamified episodes – and we think that’s the future. “

You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *