Asia Pacific Metaverse Market Intelligence Report 2023: A $769.9 Billion Market by 2030
DUBLIN, 19 May 2023 /PRNewswire/ — “Asia Pacific Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use Cases X Technology, Business and Consumer Spend, NFT Spend – Q1 2023” report has been added ResearchAndMarkets.com’s Offering.
The Metaverse Industry i Asia Pacific expected to grow by 45.0% YoY to reach $95.0 billion in 2023.
The Metaverse industry is expected to grow steadily over the forecast period, registering a CAGR of 34.8% during 2023-2030. Metaverse Spend Value in the country will increase from 65.5 billion dollars in 2022 to now USD 769.9 billion by 2030.
This report provides a detailed data-driven analysis of the metaverse industry at Asia Pacific and country level, covering a range of segments and highlighting growth areas across verticals. With over 100 country-level KPIs, this report provides a comprehensive understanding of metaverse market dynamics. Additionally, it provides a comprehensive understanding of the NFT market dynamics and future forecasts.
It describes market opportunities across key sectors – retail, technology and telecommunications, financial services, manufacturing, travel and hospitality, media and entertainment, training and education, property and health and wellness. It provides analytics in terms of business spending as well as consumer spending.
Report highlights
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Business Spending: Market estimates and forecasts to assess opportunities based on enterprise spending on the metaverse by sector, application/use case, technology and platform.
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Consumer Spending: Breaks down consumer spending on metaverse by key component segments such as attachments on e-commerce, NFT purchases, by units and hardware units to provide a detailed assessment across the metaverse industry.
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NFT Industry Segments: Provides value, volume and average value per transaction across 7 key assets in the NFT market. This includes collectibles and art, real estate, sports, utility, gaming, fashion and luxury and others.
An overall offer that combines 12 reports: 1 regional report and 11 country-level reports
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Asia Pacific Metaverse Market Intelligence and Future Growth Dynamics Databook
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Australia Metaverse Market Intelligence and Future Growth Dynamics Databook
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China Metaverse Market Intelligence and Future Growth Dynamics Databook
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India Metaverse Market Intelligence and Future Growth Dynamics Databook
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Indonesia Metaverse Market Intelligence and Future Growth Dynamics Databook
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Japan Metaverse Market Intelligence and Future Growth Dynamics Databook
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Malaysia Metaverse Market Intelligence and Future Growth Dynamics Databook
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South Korea Metaverse Market Intelligence and Future Growth Dynamics Databook
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Philippines Metaverse Market Intelligence and Future Growth Dynamics Databook
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Singapore Metaverse Market Intelligence and Future Growth Dynamics Databook
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Thailand Metaverse Market Intelligence and Future Growth Dynamics Databook
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Vietnam Metaverse Market Intelligence and Future Growth Dynamics Databook
Key Attributes:
Report attribute |
Details |
Number of pages |
2379 |
Forecast period |
2023–2030 |
Estimated market value (USD) in 2023 |
95024.6 million dollars |
Projected market value (USD) by 2030 |
$769930.1 million |
Compound annual growth rate |
34.8% |
Regions covered |
Asia Pacific |
scope
Metaverse Market Size and Future Growth Dynamics by Key Performance Indicators
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Analysis of total consumption value
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Analysis of business consumption value trend
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Analysis of consumption value trend
Metaverse – Business Spend by Sector Value Trend Analysis, 2021-2030
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Merchandise trade
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Technology and telecommunications industry
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Financial services industry
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Manufacturing industry
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The travel and hospitality industry
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The media and entertainment industry
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The training and education industry
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The real estate industry
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The health and wellness industry
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Other
Total business spend on Metaverse by use case/application, 2021–2030
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Retail (marketing and advertising, trading, operations and training)
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Technology and telecommunications (marketing and advertising, trade, operations and training)
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Financial services (marketing and advertising, trading, operations and training)
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Production (marketing and advertising, trading, operations and training]
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Travel and Hospitality (Marketing and Advertising, Trading, Operations and Training)
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Media and entertainment (marketing and advertising, trading, operations and training)
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Training and education (marketing and advertising, trading, operations and training)
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Property (marketing and advertising, trading, operations and training)
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Health and Wellness (Marketing and Advertising, Trading, Operations and Training)
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Other (marketing and advertising, trade, operations and training)
Total NFT consumption by sector value analysis, 2021–2030
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Merchandise trade
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Technology and telecommunications industry
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Financial services industry
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Manufacturing industry
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The travel and hospitality industry
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The media and entertainment industry
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The training and education industry
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The real estate industry
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The health and wellness industry
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Other industry
Business Spending on the Metaverse of Technology
Use on Metaverse by platform
Online shopping spend on Metaverse by sector (gross merchandise value), 2021–2030
NFT market size and future growth dynamics by key indicators
NFT – Value analysis for total sales consumption, 2021–2030
NFT – Total Sales Spend Volume Trend Analysis, 2021–2030
NFT – Average Value Per Transaction Trend Analysis, 2021–2030
NFT Market Size and Forecast by Key Asset, 2021-2030
NFT collectibles and art trend analysis, 2021-2030
NFT Property trend analysis, 2021-2030
NFT Sports Trend Analysis, 2021–2030
NFT Gaming Trend Analysis, 2021–2030
NFT Utility Trend Analysis, 2021–2030
NFT fashion and luxury trend analysis, 2021–2030
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Analysis of consumption value trend
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Analysis of consumption volume trend
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Average value per transaction
Trend analysis for other assets, 2021–2030
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Analysis of consumption value trend
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Analysis of consumption volume trend
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Average value per transaction
Consumer spending on Metaverse by device, 2021–2030
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Desk
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Mobile
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Digital gadgets
Consumer spending on Metaverse by hardware device, 2021-2030
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AR (Augmented Reality)
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VR
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MR (Mixed Reality)
For more information on this report, visit https://www.researchandmarkets.com/r/klnpuv
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