How ReneVerse’s “borderless game” brings asset interoperability to life. How ReneVerse’s blockchain-based interoperability technology is making “Free Guy” a reality. – Crypto mode

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If you’ve seen the movie “Free Guy” — or if you’re an avid gamer — the concept of “interoperability” may be familiar to you. Interoperability is by definition the software’s ability to exchange and use information. That’s exactly what you saw Ryan Reynolds accomplish in one particular scene in the movie—summoning Captain America’s shield, a lightsaber, and the Portal gun—all in rapid succession. Sure, it certainly makes for a great scene in a Hollywood gaming movie, but for many actual gamers and game developers, video game interoperability has only been a dream.

ReneVerse is changing that. ReneVerse is behind the development of a new software ecosystem that combines traditional video games with futuristic asset interoperability and extensive blockchain functionality. At the heart of this ecosystem is the company’s interoperability engine, which is designed to allow game developers to create in-game assets such as characters, weapons, and usable items that can be transferred between separate games via the blockchain. Unlike other blockchain game projects, ReneVerse acts as an infrastructure and intermediary between players, game developers and other third parties such as brands who want to unlock the benefits of blockchain and web3.

“Our mission is to provide interoperability with gaming assets to users regardless of their familiarity with blockchain or their level of gaming experience,” said Anik Dang, Founder and CEO of ReneVerse. “With our technology stack, we believe that all of our users and stakeholders can enjoy the increased autonomy and digital ownership that comes with our borderless assets, in a way that is easy to understand and deeply personal.”

Recently, the company launched its first set of tools, including a free Unity SDK, an intuitive portal for asset management, and a ubiquitous login feature that connects users to multiple next-generation Web3 games with just a single email account known as Game Connect. These tools serve as a preliminary step toward this paradigm of game asset interoperability, which they have termed “borderless play.” The SDK allows game developers to add a handful of ReneVerse functionality to their projects, including creating assets on the blockchain, customizing their attributes, and transferring them between players.

“We are proud to announce the first iteration of the ReneVerse platform and plan to incorporate more functionality in the coming months,” says Dang. “Our suite of upcoming features is intended for gamers, developers and brands alike.”

ReneVerse’s roadmap for the coming quarters includes the addition of asset transfers between separate games, as well as the addition of non-intrusive advertising spots found in participating developers’ games. Brands native to web2 or web3 will be able to leverage these ad spaces to access the gaming audience without detracting from their gaming experience while communicating a highly contextualized ad campaign. Along with this, ReneVerse plans to release a collection of games to showcase these features among others that players and developers can enjoy in ReneVerse.

The team behind ReneVerse is a cosmopolitan roster of members from Asia, Europe and the Americas with a combined 15+ years of experience in scalable app development across Web2 and Web3, as well as 10+ years in the gaming industry. CEO Anik Dang is also one of the first entrepreneurs from Vietnam to found a blockchain gaming startup, back in 2015. His track record of blockchain entrepreneurial endeavors makes him a trailblazer and a trusted leader for ReneVerse.

“As a team of gamers and builders, we are passionate about revolutionizing the gaming industry,” says Dang. ours will ease the friction associated with this transition and will empower people to control the way they play games. We’re so excited to see what the creativity of our users will reveal.”

To learn more about ReneVerse and sign up for the developer’s SDK, visit

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