Asia vital to the Web3 gaming industry
According to a recent report by DappRadar, Asia is a crucial region for the Web3 gaming industry, given its majority share of players and gaming revenue, as well as its high interest in blockchain technology. The report highlighted that the Asian market has over 1.7 billion video game players, accounting for 55% of the world’s total. In addition, Asia accounts for over half of global gaming revenues and has long been the “driving force” behind the global gaming industry.
DappRadar claims that due to these factors, the Asia region is “playing a crucial role in the adoption of blockchain gaming.” But while China, Japan and South Korea dominate the gaming industry in Asia, they have varying attitudes towards blockchain technology.
For example, China has banned crypto and prohibits game companies from integrating blockchain technology into their games. On the other hand, game companies in Japan and South Korea are “leading the way in the adoption of blockchain technology in games,” the report said. It points to Sony’s recent NFT-related patents and gaming company Sega’s announcement of its upcoming blockchain game as evidence of this trend.
A survey of 1,030 Japanese men and women aged from their 20s to 70s, cited in the report, revealed a promising outlook for the Japanese blockchain gaming industry. It revealed that just over 40% of respondents were familiar with blockchain games, and over half of those who were familiar had a good impression of them.
The report also looked at the Web3 industry on a global scale, highlighting that “visual quality and game experience” are “slightly” more important factors for gamers when evaluating a new game than other aspects such as entry price, number of active users and game economies. The report also emphasized the importance of airdrops in motivating players to try out new games. It was stated that airdrops are considered “an essential factor”, with players still expecting to receive them before starting a new game.
It is clear that Asia will play a crucial role in the adoption of blockchain games in the coming years. While China’s stance on blockchain technology remains unclear, Japan and South Korea have already begun to lead the way in adopting blockchain technology in games. As the gaming industry continues to evolve, it is likely that blockchain technology will become an increasingly important factor for both gamers and game developers.