34% of players want to use crypto in Metaverse, despite the setback

Despite a setback from a vocal section of the gaming community, a new survey has revealed that a third of players have expressed interest in using crypto in Metaverse.

And more players than do not think Metaverse will have a positive impact on gaming.

The survey was published on July 13 by institutional software developer Globant. It was conducted by YouGov and asked 1,000 adult PC, console and / or mobile gamers last month, with 34% of respondents indicating interest in performing crypto transactions in Metaverse.

The concept of play-to-earn (P2E) in Metaverse is also relatively well received by players, with 40% of respondents saying they are “interested in pursuing a mix of both” play “and” earn “aspects of Metaverse.” While 11% said they were more interested in earning, and 49% said they were only interested in playing.

More than half (53%) of respondents also said that they would be happy to work in virtual gaming worlds if they were able to earn digital currency from their workforce.

When it comes to NFTs, 16% of players stated that they had bought at least one before, but it was unclear if they were game-related NFTs.

More than half (52%) of players believe that Metaverse will change the video game industry, and “a majority of 41% believe that Metaverse will have a positive impact on the industry (against 25% who disagree).”

In particular, despite the fact that 40% of respondents associated blockchain technology with Metaverse, only one blockchain-native platform came on the list of the most recognized Metaverse brands.

The most acclaimed is Meta at 73%, followed by Fortnite creators Epic Games at 27%, Roblox at 21%, Ethereum-based The Sandbox at 15%, and Pokemon Go developers Niantic at 10%.

Some hard-core gamers have expressed disgust with cryptocurrencies and NFTs on several occasions, often in response to large companies and brands that have announced such integrations in their product lines.

They criticize the environmental impact of the technology, suggesting that it negatively affects the gaming experience, but core rationales seem to be a belief that companies are only looking for cash in the same way as the controversial microtransactions in the game.

Related: The NFT volume looks low annually in June, but first-time buyers remain consistent

Video game developer Mark Venturelli recently launched an attack on NFTs during Brazil’s International Games Festival in a presentation entitled “Why NFTs are a Nightmare.”

Venturelli argued that the introduction of speculative economic activity via NFTs will end up ruining the experience for people who only want to play games for fun, as “organized groups” will take over as they work to earn on a large scale.